gistoolkit.server.mapservice.adminextender.shaderhandlers
Class BinShaderHandler

java.lang.Object
  extended bygistoolkit.server.mapservice.adminextender.shaderhandlers.BinShaderHandler

public class BinShaderHandler
extends java.lang.Object


Constructor Summary
BinShaderHandler()
          Creates new RangeShaderHandler
 
Method Summary
static void doGet(Request inRequest, Response inResponse, Server inServer, Service inService, LayerDefinition inLayer, Style inStyle, Shader inShader)
           
static void handleAction(Request inRequest, Response inResponse, Server inServer, Service inService, LayerDefinition inLayer, Style inStyle, Shader inShader, java.lang.String inAction)
          Handle events for the mono shader.
static void showBinShaderPage(Request inRequest, Response inResponse, Server inServer, Service inService, LayerDefinition inLayer, Style inStyle, Shader inShader)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

BinShaderHandler

public BinShaderHandler()
Creates new RangeShaderHandler

Method Detail

doGet

public static void doGet(Request inRequest,
                         Response inResponse,
                         Server inServer,
                         Service inService,
                         LayerDefinition inLayer,
                         Style inStyle,
                         Shader inShader)
                  throws java.lang.Exception
Throws:
java.lang.Exception

showBinShaderPage

public static void showBinShaderPage(Request inRequest,
                                     Response inResponse,
                                     Server inServer,
                                     Service inService,
                                     LayerDefinition inLayer,
                                     Style inStyle,
                                     Shader inShader)

handleAction

public static void handleAction(Request inRequest,
                                Response inResponse,
                                Server inServer,
                                Service inService,
                                LayerDefinition inLayer,
                                Style inStyle,
                                Shader inShader,
                                java.lang.String inAction)
Handle events for the mono shader.