gistoolkit.server.mapservice.adminextender.shaderhandlers
Class MonoShaderHandler

java.lang.Object
  extended bygistoolkit.server.mapservice.adminextender.shaderhandlers.MonoShaderHandler

public class MonoShaderHandler
extends java.lang.Object


Constructor Summary
MonoShaderHandler()
          Creates new MonoShaderHandler
 
Method Summary
static void doGet(Request inRequest, Response inResponse, Server inServer, Service inService, LayerDefinition inLayer, Style inStyle, Shader inShader)
           
static void handleAction(Request inRequest, Response inResponse, Server inServer, Service inService, LayerDefinition inLayer, Style inStyle, Shader inShader, java.lang.String inAction)
          Handle events for the mono shader.
static void showMonoShaderPage(Request inRequest, Response inResponse, Server inServer, Service inService, LayerDefinition inLayer, Style inStyle, Shader inShader)
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

MonoShaderHandler

public MonoShaderHandler()
Creates new MonoShaderHandler

Method Detail

doGet

public static void doGet(Request inRequest,
                         Response inResponse,
                         Server inServer,
                         Service inService,
                         LayerDefinition inLayer,
                         Style inStyle,
                         Shader inShader)
                  throws java.lang.Exception
Throws:
java.lang.Exception

showMonoShaderPage

public static void showMonoShaderPage(Request inRequest,
                                      Response inResponse,
                                      Server inServer,
                                      Service inService,
                                      LayerDefinition inLayer,
                                      Style inStyle,
                                      Shader inShader)

handleAction

public static void handleAction(Request inRequest,
                                Response inResponse,
                                Server inServer,
                                Service inService,
                                LayerDefinition inLayer,
                                Style inStyle,
                                Shader inShader,
                                java.lang.String inAction)
Handle events for the mono shader.